The longest episode: Henry boards an airship with four opening routes that recombine into several distinct endings, including one that quietly sets up the next game. It is the one worth playing more than twice.
Click an option at each branch. Some choices lock later routes.
Click an option at each branch. Some choices lock later routes.
Yes. Infiltrating the Airship: Henry Stickmin runs in this page at no cost, with no account and no sign-up. Press Play and it loads.
No. It is an HTML5 game served over HTTPS and it plays inside the browser tab, so there is nothing to install and no plugin to enable — which is also why it works on a locked-down school Chromebook.
Stickman. The longest episode: Henry boards an airship with four opening routes that recombine into several distinct endings, including one that quietly sets up the next game. It is the one worth playing more than twice.